#501 Quick Guard
Type
CategoryOther
Power-
Accuracy-
PP15
Priority3
TargetUser's Field

This move has a unique effect: User's team avoids moves with greater priority than 0 for one turn. This attack fails if user strikes last this round. A variable, X, starts at 0, and resets to 0 if the last move called for the user is not Protect, Detect, Endure, Quick Guard, or Wide Guard as user uses this attack or if this attack fails, and increases by 1 (up to 3) each time this attack is successful. This attack has a 50% chance of failing if X is 1, a 75% chance if X is 2, and an 87.5% chance if X is 3. Priority level 4.

This move can be snatched.

Fundex Pokémon that learn this move


NumberNameTypeHPAttackDefenseSp. AtkSp. DefSpeedBSTTier
1009Andross1421331446510482670UU
1027Essej1051501051105254720Uber
1062MetaKnight801101104080110530RU
1088Genjii6056254306030490PU
1092Hong Meirin100110110508090540PU
1096Shingyoku110115115115115110680UU
1103Byakuren Hiziri90120105957080560OU
1096-1Shingyoku-P1001359513595120680UU
1096-2Shingyoku-O1209513595135100680OU

tentaquil and Chuck Norris learn this move by virtue of learning every regular Pokémon move.

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